

To that extent, DBX is exactly the game the Dragon Ball fanbase wants.

It shows that Bandai Namco knows its audience, the same audience that draws a million fan made DBZ characters and showcases them on DeviantArt as characters that may even be more powerful than Goku. While you’d think that would be an instant turn-off, it’s actually charming in a way. What I did find, however, was fanfiction, and lots of it. Unfortunately, I did not find a competent fighting game in DBX. For a very long time, Dragon Ball Z games have been nothing more than casual button-mash fests looking to cash in on the Dragon Ball fanbase, but Dimps made some of the early Budokai games, which were actually semi-decent fighting games, and I was hoping to see a return to that formula in XenoVerse. When I heard that Dimps, the same guys who developed Street Fighter IV, were going to be making the latest Dragon Ball Z game, Dragon Ball XenoVerse, I was excited.
